
Not sure how to install your mods? Check out the installation guide or check out the modding help thread for more guides. Welcome to the official Starbound Mod repository, Guest! Knowledgebase Views Read View source View history.Any unofficial mods that add additional races to Starbound. Navigation menu Personal tools Create account Log in.

Otherwise, your mod's folder or pak file may be distributed as you choose. Please refer to the individual service for more information. Publishing methods for other services, such as NexusMods, may vary. When the status bar vanishes, you're done! Go to the official modding forumsselect "add mod" in the upper right hand section, select the category of your mod, fill out the information form and hit save. Once you have all desired fields filled in the uploader, hit "Upload to Steam". This is the only reliable option for Mac users. Linux users may use Proton to launch the mod uploader. If you subscribe to your own mod, you may copy this pak from the workshop folder for redistribution through other channels, or you may follow standard packing methods. The mod uploader included with the Steam version of Starbound will automatically pack your mod into a pak file when it uploads to the workshop. The alternative is to just put all the files into an archive for distribution which will need to be unpacked by end users to install. While optional, it is recommended to have at least have a name set in the metadata in case a companion mod ever needs to require or include your mod, and to make your mod more easily identifiable within the game log should any errors occur. If using the Steam Uploader Tool, a basic metadata file will be generated for you. If the game crashes, or your changes are not found in the game, check your starbound. If you did everything right, Starbound should load your new mod the next time you run it. To pack, do exactly the same steps as mentioned above minus making a new folder 'unpacked'but when you get to step 5where you actually unpack the packed. It is highly recommended that you make a backup copy of your original, working packed. Otherwise you will have to find your Starbound assets folder and apply the file paths to these instructions.

If you have purchased Starbound from Steam, then these instructions will work. Note - This step will not remove or change your packed. This means we need to unpack the assets before we can start modding. Only UTF-8 is supported, other encodings are likely to cause crashes. Do not use a word processor such as MS Word instead of a text editor. You will need a text editor that is not the Windows included notepad.

This article will show you the steps you need to take before you can start actually modding, and also the steps you can take after you are done modding, to pack and publish your mod.
